ParticleSystem:isFull
Removed in LÖVE 0.9.0 |
Use ParticleSystem:getCount and ParticleSystem:getBufferSize. |
Checks whether the particle system is full of particles.
Function
Synopsis
full = ParticleSystem:isFull( )
Arguments
None.
Returns
-
boolean full
- True if no more particles can be added, false otherwise.
See Also
Category: