CompressedImageData
Available since LÖVE 0.10.0 |
It has been renamed from CompressedData in previous versions.. |
Represents compressed image data designed to stay compressed in RAM.
CompressedImageData encompasses standard compressed texture formats such as DXT1, DXT5, and BC5 / 3Dc.
You can't draw CompressedImageData directly to the screen. See Image for that.
Constructors
Functions
Data:getPointer | Gets a pointer to the Data. | ||
Data:getSize | Gets the size in bytes of the Data. | ||
Data:getString | Gets the full Data as a string. |
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Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. |
Enums
Supertypes
See Also
Category: