RandomGenerator:getSeed
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Gets the seed of the random number generator object.
The seed is split into two numbers due to Lua's use of doubles for all number values - doubles can't accurately represent integer values above 2^53, but the seed value is an integer number in the range of [0, 2^64 - 1].
Function
Synopsis
low, high = RandomGenerator:getSeed( )
Arguments
None.
Returns
-
number low
- Integer number representing the lower 32 bits of the RandomGenerator's 64 bit seed value.
-
number high
- Integer number representing the higher 32 bits of the RandomGenerator's 64 bit seed value.
See Also
Category: