love.filesystem.getIdentity
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Gets the write directory name for your game. Note that this only returns the name of the folder to store your files in, not the full path.
Function
Synopsis
name = love.filesystem.getIdentity( )
Arguments
None.
Returns
-
string name
- The identity that is used as write directory.
See Also
Category: