lure

Summary

LURE is an attempt to implement a html DOM parser and renderer for the Love2d game engine. The goal of LURE is to provide the following:

  • A non-validating html parser which generates a (somewhat) W3C Standards complaint DOM Object for use with love.
  • A html renderer which will display html markup in the love window.

Lure's purpose will NOT be to implement a web browser in Love2d, that is just ridiculous :D Instead, Lure's purpose will be to provide the core html DOM interfaces allowing Lovers the ability to to work with html data structures and to render basic html to the love window for simple UI.

Download

Github

Active Development

Status: In development

Last Stable: N/A

Development Tracker: Trello Board

Bug Reports/Feedback

Please place bug reports and feedback on Github

Articles/Tutorials

Documentation

Namespaces

Namespace Description Implemented
lure Lure Root Namespace Yes
lure.core Lure core namespace Yes
lure.layers Lure layers namespace Yes
lure.dom Lure Document Object Model namespace Yes
lure.dom.css Lure Document Object Model css namespace Yes
lure.rom Lure Render Object Model namespace Yes
lure.rom.layout Lure Render Object Model layout namespace Yes

Lure Object Reference

Object Description Implimented
LURE Window yes
LURE Layer yes

Lure DOM Object Reference

Objects present in this table are DOM objects currently planned for implementation. Not all W3C DOM objects will be implemented.

Object Description Implemented
DOM HTMLEvent No
DOM HTMLAnchor No
DOM HTMLBody No
DOM HTMLButton No
DOM HTMLDiv No
DOM HTMLForm No
DOM HTMLImage No
DOM HTMLInput Button No
DOM HTMLInput Checkbox No
DOM HTMLInput Hidden No
DOM HTMLInput Password No
DOM HTMLInput Radio No
DOM HTMLInput Reset No
DOM HTMLInput Submit No
DOM HTMLInput Text No
DOM HTMLLink No
DOM HTMLOption No
DOM HTMLSelect No
DOM HTMLTable No
DOM HTMLtd/th No
DOM HTMLtr No
DOM HTMLTextArea No

Lure ROM Object Reference

The Lure ROM (Render Object Model) is comprised of all core render objects and methods to render a DOM model to the screen

Object Description Implemented
ROM Viewport The viewport object represents the root render object of the ROM model Yes
ROM node The ROM node object represents the base object most other ROM nodes inherit from Yes
ROM nodelist The ROM nodelist is used to maintain indexed lists of ROM Nodes yes
ROM Nodeattribute The Nodeattribute object maintains ROM Node attributes Yes
ROM box The ROM box object represents the base box render object yes
ROM blockBox yes
ROM inlineBox yes
ROM inlineBlockBox Partial
ROM lineBox yes
ROM boxComputedStyle yes
ROM boxRenderStyle yes
ROM layoutResponse yes
ROM namednodemap yes
ROM romParser yes
ROM textNode yes


MORE TO COME!