CompressedImageData

Available since LÖVE 0.10.0
It has been renamed from CompressedData in previous versions..

Represents compressed image data designed to stay compressed in RAM.

CompressedImageData encompasses standard compressed texture formats such as DXT1, DXT5, and BC5 / 3Dc.

You can't draw CompressedImageData directly to the screen. See Image for that.

Constructors

Functions

Data:getPointer Gets a pointer to the Data.
Data:getSize Gets the size in bytes of the Data.
Data:getString Gets the full Data as a string. Added since 0.9.0
Object:type Gets the type of the object as a string.
Object:typeOf Checks whether an object is of a certain type.

Enums

Supertypes

See Also