CircleShape
Circle extends Shape and adds a radius and a local position.
Constructors
love.physics.newCircleShape | Creates a new CircleShape. |
Functions
CircleShape:getLocalCenter | Get the center of the circle in local coordinates. |
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CircleShape:getPoint | Gets the center point of the circle shape. |
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CircleShape:getRadius | Gets the radius of the circle shape. | ||
CircleShape:getWorldCenter | Get the center of the circle in world coordinates. |
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CircleShape:setPoint | Sets the center point of the circle shape. |
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CircleShape:setRadius | Sets the radius of the circle. |
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Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. | ||
Shape:destroy | Explicitly destroys the Shape. |
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Shape:getBody | Get the body the shape is attached to. |
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Shape:getData | Get the data set with setData. |
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Shape:getMask | Gets which categories this shape should NOT collide with. |
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Shape:getType | Gets a string representing the Shape. | ||
Shape:rayCast | Casts a ray against the shape. |
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Shape:setData | Set data to be passed to the collision callback. |
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Shape:setMask | Sets which categories this shape should NOT collide with. |
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Supertypes
See Also
Category: