Drawable
Superclass for all things that can be drawn on screen. This is an abstract type that can't be created directly.
Functions
Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. |
Supertypes
Subtypes
Canvas | Off-screen render target. |
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Framebuffer | Off-screen render target. |
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Image | Drawable image type. | ||
Mesh | A 2D polygon mesh used for drawing arbitrary textured shapes. |
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ParticleSystem | Used to create cool effects, like fire. | ||
SpriteBatch | Store image positions in a buffer, and draw it in one call. | ||
Texture | Superclass for drawable objects which represent a texture. |
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See Also
Category: