SpriteBatch:setTexture
Available since LÖVE 0.9.1 |
This function is not supported in earlier versions. |
Sets the texture (Image or Canvas) used for the sprites in the batch, when drawing.
Function
Synopsis
SpriteBatch:setTexture( texture )
Arguments
-
Texture texture
- The new Image or Canvas to use for the sprites in the batch.
Returns
Nothing.
See Also
Category: