World:getAllowSleeping
Available since LÖVE 0.8.0 |
This method is not supported in earlier versions. |
Removed in LÖVE 0.9.0 |
It has been renamed to World:isSleepingAllowed. |
Returns the sleep behaviour of the world.
Function
Synopsis
allowSleep = World:getAllowSleeping( )
Arguments
None.
Returns
-
boolean allowSleep
- True if the bodies are allowed to sleep or false if not.
See Also
Category: